META
Meridian Six RPG is a student sci-fi/fantasy RPG based on the Meridian Six comics.
Set in the world of "Meridian Six: Circus" by Dincorta, this will be an old-school roleplaying game for PC (at first).
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Featuring an exclusive storyline, with characters and places from the comics, the player will find themselves dropped in the deep end, and fighting to survive.
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You will take control of a member of the Galactic Forces who has signed up for a research project in the hopes of bettering their understanding of extradimensional technology, and finding key intel that will turn the tide of the war back in their home galaxy.
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Cut off from your people, and lost in the bizarre world of the Circus, you will navigate the lands, form alliances, make enemies, experiment with weapons, kick a whole lot of ass, and come to terms with the fact that this may just be your new home...

YOU
Play how ever you want.
You will be equipped with the ExoShell, an advanced suit of armour imbedded into your very body, allowing for improved strength, quicker movements, increased resilience, and all-round badassery; all of which can be upgraded through an experimental Skills Menu.
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Select one of four classes - Ranger, Mechanic, Pilot, Scientist - determining your base stats, and giving you a unique ability that the other classes do not have.
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Earn Skill Points by completing quests, and spend them on the upgrades you want. Earn Character Points by reaching special milestones, and spend them on your personal traits, allowing for more interesting interactions with the population of the Circus. Earn Faction Points by joining one of the land's factions, and spend them on unique Faction skills in the Skills Menu.
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Every time you play, you will get a different experience!
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CONCEPT ART
Check out some character and environment designs.
I've been juggling the Unreal Engine 4 setup of the game:Â programming the mechanics, the animations, building the world; as well as spending as much time as I can creating some concept art so I can get a feel for each part of the game, and be able to show off some visuals on this site.
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MEET THE TEAM
Okay, so far it's just one person. But I am looking to expand further down the line.
I'm currently working with some modellers and in talks with a few composers. This game is quite an ambitious project for just one person, so where I can, I'd love to work with others. My main focus will be the programming and creative direction of the game, so I will be needing environment and character modellers, riggers, animators, fiction writers (for some spitballing) and composers.
If this sounds like something you'd love to work on, click here and drop me a line!
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Your face could be here!















